Mobile Apps

The product, in their pocket.

Eco-Green Developers designs and builds mobile apps for US companies. iOS, Android, and the workflow behind them, with dedicated developers who meet on your business hours.

  • US business hours
  • Dedicated developers
  • Written scope first

What we build

Apps people open again.

A mobile app earns its place when the phone is the fastest way for your customer or your staff to finish the job.

01

Customer apps

A focused app for the thing your customer does repeatedly: order, book, track, or ask. The first release does that job well.

  • One primary job
  • A flow that is easy to repeat
  • A release you can install

02

Staff apps

Tools for people who work away from a desk. The screen matches the task in the field, and the data returns to the system you already use.

  • Built for the real setting
  • Connected to your systems
  • Clear enough to use on site

03

iOS and Android

We ship the platforms your audience actually uses. A shared codebase when it serves the product, native where the experience depends on it.

  • The platforms that matter
  • A plan for both stores
  • The same team through release

Process

From a job to be done to an install.

  1. 01

    Start with the moment

    We look at when someone reaches for the phone and what they need to finish. That keeps the first release small and useful.

  2. 02

    Design on a screen

    You review the flow before the full build. The scope names iOS, Android, or both, and what version one includes.

  3. 03

    Build to a device

    You try the app on a phone, on US business hours, while there is still time to steer it.

  4. 04

    Release and hand over

    Store-ready builds, source, and a short operating note. The team can stay for the release after this one.

Use cases

Mobile work that earns a first release.

These patterns show up often. The right project is the one your users would rather do on a phone than in a browser tab.

Booking and orders

Let a customer start, change, and follow a request without calling the office.

Field work

Capture notes, photos, and status where the work happens, then sync them back.

Account access

Give returning customers a signed-in place for the few tasks they repeat.

Companion apps

Put a focused mobile client on top of a web product or CRM you already run.

Tech stack

What the app is built from.

The stack follows the product and the systems it has to reach.

iOS and Android

The store presence your customers expect, scoped to the first release.

Interface

Screens that are obvious on a phone, tested with the real task.

APIs

A connection to the platform, CRM, or service that holds the truth.

Accounts

Sign-in and roles when the app is for known customers or staff.

Cloud

The backend runs where you approve, including AWS and Azure.

Release notes

A build you can install and a note your team can follow.

Platforms this team already builds with

  • Amazon Web Services
  • Microsoft
  • Salesforce
  • Shopify
  • SAP
  • IBM

For US companies

A mobile team that keeps your hours.

Try it on a device

Reviews happen against a build you can hold, not a slide of what the app might become.

US business hours

Planning and feedback are booked on Eastern or Pacific time.

Dedicated developers

The people who learn the product stay through the first release and the handover.

FAQ

Questions buyers ask first.

01

Do you build iOS and Android apps?

Yes. Mobile app development covers iOS, Android, or a shared codebase when one product should feel native on both. The choice follows how your customers actually use the phone. Dedicated developers stay on that app through the first release you can install and try.

02

When is a mobile app a better fit than a website?

A mobile app is the right client when people return often, work away from a desk, or need the phone's camera, location, or notifications. A website is the better first release when the job is to explain the offer or serve occasional use. We recommend the path that gets a real user to the outcome sooner.

03

How does a US company work with the team?

Reviews and planning calls are booked on US Eastern or Pacific business hours. You see the app on a device early, with a written scope that says what the first release includes. The same developers who join the call are the ones who ship the build and the handover notes.

04

Can the app connect to systems we already run?

Yes. Most useful apps read and write the system you already trust, whether that is a CRM, an order tool, or a custom platform. We name those connections in the scope so the first release does a complete job for the user, instead of stopping at a screen that cannot save the work.

05

What do you need from us to begin?

Tell us who opens the app, what they need to finish, and whether iOS, Android, or both matter on day one. A few real scenarios are more useful than a long specification. If a launch date already exists, say so. We come back with a next step and a written first release.

Next step

Tell us who opens the app.

Describe the person, the job they need to finish, and whether iOS, Android, or both matter first. We will outline a first release.

  • Who the app is for
  • The task they repeat
  • iOS, Android, or both